*RAGE CFG BY FAULLZ* rate "1048576" cl_cmdrate "100" cl_updaterate "100" cl_interp_ratio "1" cl_interp "0" cl_lagcompensation "1" cl_pred_optimize "2" cl_predict "1" cl_predictweapons "1" cl_smooth "0" cl_smoothtime "0" cl_wpn_sway_interp "0" cl_showfps "1" fps_max 1000 mat_picmip "1" mat_reducefillrate "3" mat_disable_fancy_blending "0" mat_disable_lightwarp "0" mat_disable_ps_patch "0" mat_fastspecular "0" mat_compressedtextures "0" mat_use_compressed_hdr_textures "0" mat_disable_bloom "0" mat_bufferprimitives "0" mat_clipz "0" mat_antialias "0" mat_forceaniso "0" mat_bumpmap "0" mat_colorcorrection "0" mat_debugdepthval "0" mat_debugdepthvalmax "0" mat_forcehardwaresync "0" mat_hdr_enabled "0" mat_hdr_level "0" mat_parallaxmap "0" mat_shadowstate "0" mat_trilinear "0" mat_wateroverlaysize "0" mat_aaquality "0" mat_autoexposure_max "0" mat_autoexposure_min "0" mat_bloomscale "0" mat_envmapsize "0" mat_envmaptgasize "0" mat_fastnobump "0" mat_forcemanagedtextureintohardware "0" mat_framebuffercopyoverlaysize "0" mat_debug_postprocessing_effects "0" mat_non_hdr_bloom_scalefactor "0" mat_maxframelatency "0" mat_filterlightmaps "0" mat_debugdepthmode "0" mat_specular "0" r_cheapwaterstart "1" r_cheapwaterend "1" r_lightaverage "0" r_drawflecks "0" r_dynamic "0" r_decal_cullsize "0" r_drawmodeldecals "0" r_decalstaticprops "0" r_dopixelvisibility "0" r_eyes "0" r_fastzreject "1" r_lod "2" r_rootlod "2" r_occlusion "1" r_renderoverlayfragment "0" r_spray_lifetime "0" r_teeth "0" r_waterdrawreflection "0" r_worldlights "1" r_waterforceexpensive "0" r_waterforcereflectentities "0" r_shadowmaxrendered "10" r_shadows "3" r_shadowrendertotexture "3" r_3dnow "1" r_3dsky "0" r_sse2 "1" r_sse "1" r_mmx "1" r_ambientboost "0" r_ambientmin "0" r_ambientfactor "0" r_ropetranslucent "0" r_drawbatchdecals "0" r_ForceWaterLeaf "0" r_maxdlights "0" r_maxmodeldecal "0" r_maxnewsamples "0" r_maxsampledist "0" r_minnewsamples "0" r_WaterDrawRefraction "1" dsp_enhance_stereo "1" dsp_volume "1" dsp_slow_cpu "0" dsp_spatial "99" dsp_speaker "55" dsp_water "14.0" soundscape_flush "1" snd_mixahead "0.1" violence_agibs "1" violence_hgibs "1" violence_hblood "1" violence_ablood "1" g_ragdoll_fadespeed "0" g_ragdoll_lvfadespeed "0" g_ragdoll_important_maxcount "0" g_ragdoll_maxcount "0" alias lerpa+ "incrementvar cl_interp 0.01 0.09 +0.0001"// cl_interp +0.0001 alias lerpa- "incrementvar cl_interp 0.01 0.09 -0.0001"// cl_interp -0.0001 alias lerpb+ "incrementvar cl_interp 0.01 0.09 +0.001" // cl_interp +0.001 alias lerpb- "incrementvar cl_interp 0.01 0.09 -0.001"// cl_interp -0.001 alias lerpc+ "incrementvar cl_interp 0.01 0.09 +0.01"// cl_interp +0.01 alias lerpc- "incrementvar cl_interp 0.01 0.09 -0.01"// cl_interp +0.01 m_customaccel "0" m_filter "0" m_pitch "0.022" m_rawinput "1" m_yaw "0.022" cl_wpn_sway_interp "0" bind "mwheeldown" "+jump" bind "mouse3" "+jump" mat_dxlevel "81" mat_specular "0" rate "100000" cl_cmdrate "100" cl_updaterate "100" cl_interp_ratio "1" cl_interp "0.0" cl_lagcompensation "1" cl_lagcomp_errorcheck "1" net_chokeloop "0" cl_smoothtime "0.01" cl_smooth "0" cl_resend "1.5" cl_timeout "999" net_maxfilesize "16" net_maxfragments "1492" cl_pred_optimize "2" cl_idealpitchscale "0.02" ///////////FUCKING BUYSCRIPT, BASTARD###################### bind "KP_PGDN" "buy deagle" bind "KP_END" "buy awp" bind "KP_INS" "buy m4a1; buy ak47" bind "KP_ENTER" "buy hegrenade" bind "KP_DEL" "buy vesthelm" bind "KP_PLUS" "buy Flash" bind "KP_MINUS" "Buy smokegrenade" bind "kp_downarrow" "buy defuser" bind "MOUSE4" "use weapon_hegrenade" bind "MOUSE5" "use weapon_flashbang" /////ELECTRONIC SPORT LEAGUE-SETTINGS!///######################## r_skin "0" mat_yuv "0" cl_winddir "0" r_radiosity "4" cl_windspeed "0" r_worldlights "2" mat_debugdepth "0" net_showevents "0" mat_norendering "0" r_drawdetailprops "1" mat_debugdepthmode "0" mat_softwarelighting "0" mat_show_texture_memory_usage "0" ////////////MOUSE n' Zooming###################################### cl_wpn_sway_interp "0" zoom_sensitivity_ratio "0.71337" sensitivity "1.3" /////DAT SHIT ALLOWS YOU TO HEAR THROUGH WALLS##################### snd_digital_surround "1" snd_surround_speakers "2" volume "1.0" snd_musicvolume "0.0" dsp_slow_cpu "0" snd_noextraupdate "1" voice_dsound "0" snd_mixahead "0.1" soundscape_flush //MODELS MOFUCKA######################## cl_minmodels "1" cl_min_ct "3" cl_min_t "3" cl_ragdoll_physics_enable "0" ragdoll_sleepaftertime "3.5" cl_ragdoll_collide "0" cl_wpn_sway_scale "1" r_modellodscale "1" r_lod "0" r_teeth "0" r_flex "0" r_eyeglintlodpixels "0" r_eyeshift_x "0" r_eyeshift_y "0" r_eyeshift_z "0" r_eyegloss "0" r_eyemove "0" r_eyesize "0" r_eyes "0" /////GRAPHICz ######################## mat_antialias "0" fps_max "120" mat_vsync "0" mat_forcehardwaresync "0" mat_monitorgamma "1.6" mat_reducefillrate "1" mat_colorcorrection "0" r_fastzreject "1" cl_forcepreload "1" r_3dsky "0" r_ambientboost "0" r_dopixelvisibility "0" mat_texture_limit "-1" mat_envmaptgasize "16" mat_envmapsize "32" r_rootlod "2" mat_forcemanagedtextureintohardware "1" mat_forceaniso "0" mat_trilinear "1" mat_bumpmap "0" mat_specular "0" mat_fastnobump "1" mat_fastspecular "1" mat_loadtextures "1" mat_mipmaptextures "1" mat_compressedtextures "1" mat_picmip "2" r_renderoverlayfragment "0" r_decal_cullsize "1" mat_softwareskin "0" r_drawflecks "0" mat_texture_list_all "0" mat_texturelist_files "1" mat_parallaxmap "0" ////////UPDATING IS IMPORTANTS################# mat_queue_mode "-2" cl_nowinpanel "1" cl_disablehtmlmotd "1" cl_disablefreezecam "1" cl_scoreboard_ct_color_red "150" cl_scoreboard_ct_color_green "200" cl_scoreboard_ct_color_blue "255" cl_scoreboard_t_color_red "240" cl_scoreboard_t_color_green "90" cl_scoreboard_t_color_blue "90" cl_scoreboard_dead_color_blue "150" cl_scoreboard_dead_color_green "150" cl_scoreboard_dead_color_red "150" cl_threaded_bone_setup "0" cl_interp_threadmodeticks "0" r_threaded_client_shadow_manager "0" r_threaded_particles "0" r_threaded_renderables "0" r_queued_decals "0" r_queued_post_processing "0" ////////SHADOW N' SHIT################## mat_filterlightmaps "0" mat_hdr_enabled "0" mat_hdr_level "0" mat_disable_bloom "1" mat_bloomscale "0" mat_bloomamount_rate "0" mat_autoexposure_max "0" mat_autoexposure_min "0" muzzleflash_light "0" cl_c4dynamiclight "0" r_dynamic "0" r_maxdlights "0" r_maxnewsamples "0" r_minnewsamples "0" r_maxsampledist "0" r_occlusion "0" r_shadows "1" r_shadowrendertotexture "1" r_shadowmaxrendered "32" r_avglight "0" r_lightstyle "-1" r_avglightmap "0" r_lightaverage "0" r_worldlightmin "0.0002" r_PhysPropStaticLighting "0" r_lightcache_numambientsamples "162" //THAT SHIT DAT U USALLY DRINK################### r_forcewaterleaf "0" r_waterforceexpensive "0" r_waterdrawreflection "0" r_waterdrawrefraction "0" r_waterforcereflectentities "0" mat_clipz "0" r_cheapwaterend "0.1" r_cheapwaterstart "0" cl_show_splashes "0" mat_wateroverlaysize "16" //OBJECTS, AND DIFFRENT STUFF###################### /////////////////////// cl_drawmonitors "0" r_drawbatchdecals "1" r_decals "50" mp_decals "50" cl_ejectbrass "0" r_maxmodeldecal "50" r_spray_lifetime "1" r_drawmodeldecals "1" rope_shake "0" rope_smooth "0" rope_subdiv "0" rope_collide "0" rope_wind_dist "0" rope_averagelight "0" rope_smooth_enlarge "0" rope_smooth_minwidth "0" rope_smooth_minalpha "0" rope_smooth_maxalpha "0" rope_smooth_maxalphawidth "0" cl_phys_props_enable "0" cl_phys_props_max "0" r_propsmaxdist "700" cl_detaildist "1000" cl_detailfade "200" func_break_max_pieces "0" props_break_max_pieces "-1" props_break_max_pieces_perframe "0" cl_radartype "0" //////////RADAHR######################################### cl_radaralpha "150" cl_radar_locked "0" cl_locationalpha "255" net_graph "1" net_graphpos "1" /////////////NETGRAPHBASTARD########################### net_graphheight"70" cl_showfps "0" hud_centerid "1" scr_centertime "2" cl_showtextmsg "1" spec_scoreboard "0" hud_saytext_time "12" cl_autowepswitch "0" cl_showpluginmessages "0" hud_fastswitch "1" gl_clear "0" cl_spec_mode "1" mat_fastnobump "0" violence_hblood "1" violence_hgibs "1" violence_ablood "1" violence_agibs "1" voice_enable "1" //DONT LET THAT SHIT ON YOUR COMP############################# cl_allowupload "1" cl_allowdownload "1" cl_downloadfilter "nosounds" //aliases //alias HeadBunnySD "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" //alias HeadBunny "modelaim 0;avclear;HeadBunnySD;init aim HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***" //alias HeartBunny "modelaim 0;avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init aim HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***" //alias StomachBunny "modelaim 0;avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init aim StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***" //alias TestieBunny "modelaim 0;avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init aim TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***" //alias NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" //NewAimHead alias DS_head "modelaim 0;init aim DS_head; avclear;avadd 0 20 10 -2; avadd 1 22 4 -4;txt AimVec Loaded: DarkSypher Head" alias DS_head2 "modelaim 0;init aim DS_head2; avclear;avadd 0 23 11 -2; avadd 1 25 4 -4;txt AimVec Loaded: DarkSypher Head 2" alias DS_Neck "modelaim 0;init aim DS_Neck; avclear;avadd 0 16 9 -2; avadd 1 16 2 -4;txt AimVec Loaded: DarkSypher Neck" alias DS_Chest "modelaim 0;init aim DS_Chest; avclear;avadd 0 9 4 -2; avadd 1 10 -5 2;txt AimVec Loaded: DarkSypher Chest" alias DS_Stomach "modelaim 0;init aim DS_Stomach;avclear;avadd 0 2 0 -3; avadd 1 7 -9 1;txt AimVec Loaded: DarkSypher Stomach" alias DS_Nuts "modelaim 0;init aim DS_Nuts; avclear;avadd 0 -6 1 0; avadd 1 2 -9 0;txt AimVec Loaded: DarkSypher Nuts" DS_head alias mdl0 "modelaim 1;mdl first 0;init aim mdl0" alias mdl1 "modelaim 1;mdl first 1;init aim mdl1" alias mdl2 "modelaim 1;mdl first 2;init aim mdl2" // randomized aiming alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***" alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***" humaim0 // smooth aiming alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***" alias smooth1 "smooth 4; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***" smooth0 // xqz2 style alias +justaim "aim 1;lock 1" alias -justaim "aim 0;lock 0" alias +doaim "aim 1" alias -doaim "aim 0" // temporary aim thru wall alias +thru "aimthru 1" alias -thru "aimthru 0" // hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0" // use this aiming method with a small fov to get around aimbot detection alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0" alias -csgaim "later 0.01 #-attack" lias Longjump "Longjump1; Longjump2" alias Longjump1 "bind f12 toggleLongjump" alias Longjump2 "bind f11 Longjump3" alias Longjump3 "Longjump4; Longjump5" alias Longjump4 "bind mwheelup nextinv" alias Longjump5 "bind f11 Longjump" alias recoilSw_usp "recoil 0.27" alias recoilSw_glock18 "recoil 0.25" alias recoilSw_deagle "recoil 0.16" alias recoilSw_p228 "recoil 0.37" alias recoilSw_elite "recoil 0.39" alias recoilSw_fiveseven "recoil 0.42" alias recoilSw_xm1014 "recoil 1.8" alias recoilSw_m3 "recoil 1.83" alias recoilSw_mp5 "recoil 1.6892" alias recoilSw_FamaS "recoil 1.32" alias recoilSw_tmp "recoil 1.66" alias recoilSw_p90 "recoil 1.709" alias recoilSw_mac10 "recoil 1.71" alias recoilSw_ump45 "recoil 1.72" alias recoilSw_ak47 "recoil 1.710201" alias recoilSw_sg552 "recoil 1.739" alias recoilSw_m4a1 "recoil 1.62" alias recoilSw_aug "recoil 1.718" alias recoilSw_scout "recoil 1.7" alias recoilSw_awp "recoil 1.77" alias recoilSw_g3sg1 "recoil 0.018" alias recoilSw_sg550 "recoil 0.027" alias recoilSw_m249 "recoil 1.82" alias recoilSw_knife "recoil 0.282" alias recoilSw_flashbang "recoil 1.282" alias recoilSw_hegrenade "recoil 1.282" alias recoilSw_smokegrenade "recoil 1.282" alias recoilSw_c4 "recoil 0.0" alias recoilSw_tactical "recoil 0.282" alias recoilSw_ "recoil 0.302" Gore-o "avadd 0 2.9 0.21 0;avadd 1 2.1 1.92 0;" Gore-n "avadd 0 2.9 0.21 1.3;avadd 1 2.1 1.92 -0.4;" Gore-e "avadd 0 2.9 0.21 -1.3;avadd 1 2.1 1.92 0.4;" Gore-one "avclear;nospread 2;Gore-o;Gore-n;Gore-e; txt ::: GORE VECS Number one ::: ;" Gore-t "avadd 0 3.2 -0.65 0;avadd 1 2.8 0.76 0;" Gore-w "avadd 0 3.2 -0.65 0.6;avadd 1 2.8 0.76 0.2;" Gore-o "avadd 0 3.2 -0.65 -0.6;avadd 1 2.8 0.76 -0.2;" Gore-two "avclear;nospread 2;Gore-t;Gore-w;Gore-o; txt ::: GORE VECS Number two ::: ;" Gore-th "avadd 0 -0.91 1.12 0;avadd 1 3.61 1.42 0;" Gore-r "avadd 0 -0.91 1.12 -0.9;avadd 1 3.61 1.42 -0.33;" Gore-ee "avadd 0 -0.91 1.12 0.9;avadd 1 3.61 1.42 0.33;" Gore-three "avclear;nospread 2;Gore-th;Gore-r;Gore-ee; txt ::: GORE VECS Number three ::: ;" Gore-f "avadd 0 1.66 2.84 0;avadd 1 3.1 -0.43 0;" Gore-o "avadd 0 1.66 2.84 -2.35;avadd 1 3.1 -0.43 -1.21;" Gore-ur "avadd 0 1.66 2.84 2.35;avadd 1 3.1 -0.43 1.21;" Gore-four "avclear;nospread 2;Gore-f;Gore-o;Gore-ur; txt ::: GORE VECS Number four ::: ;" alias smooth0 "smooth 0; init 6 smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***" alias smooth1 "smooth 5; init 6 smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***" // Aiming bY kNNNN! alias 0991 "avclear 0;avclear 1;avadd 0 18 10 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 0992 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 0993 "avadd 1 21.3 3 0;avadd 1 15 -5 -4;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 0994 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 099 "0991;0992;0993;0994; recoil 1.7; pred 0; txt *** Initialized Aiming to: HEAD Ping 0-149 ***" alias 1001 "avclear 0;avclear 1;avadd 0 17.92 10 0;avadd 0 9.8 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 1002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 1003 "avadd 1 19 3 0;avadd 1 16.8 -4 -2;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 1004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 100 "1001;1002;1003;1004; recoil 2.2; pred 1; predmax 1; txt *** Initialized Aiming to: HEAD Ping 150-249 ***" alias 2001 "avclear 0;avclear 1;avadd 0 17.71 9.89 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 2002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 2003 "avadd 1 19.8 3 0;avadd 1 16.4 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 2004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 200 "2001;2002;2003;2004; recoil 2.6; pred 1; predmax 5; txt *** Initialized Aiming to: HEAD Ping 250-349 ***" alias 3001 "avclear 0;avclear 1;avadd 0 17.02 10.09 0;avadd 0 10 4 0;avadd 0 -6 -2 0;avadd 0 -9 -2 6" alias 3002 "avadd 0 -9 2 -4;avadd 0 -24 -4 6.5;avadd 0 -22 7 -4;avadd 0 -32 -7 5;avadd 0 -33 5 -4" alias 3003 "avadd 1 19.7 -5 -4;avadd 1 15.8 3 0;avadd 1 8 -7 -2;avadd 1 4 -16 2;avadd 1 5 0 -8" alias 3004 "avadd 1 -5 -12 11;avadd 1 -5 4 -7;avadd 1 -13 -17 5;avadd 1 -13 0 -7" alias 300 "3001;3002;3003;3004; recoil 3.1; pred 1; predmax 8; txt *** Initialized Aiming to: HEAD Ping 350-400+ ***" alias zbaddass "avadd 0 20 9 4" alias zbaddass2 "avadd 1 17 2 4" alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5" alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zbaddass5" alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded" alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5" alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming" //Ariel Aim Vector 4 alias lostsoulaimvec4 "avadd 0 19.5 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias lostsoulaim4 "avclear;avadd 0 19.35 7.1 2;avadd 1 17.05 1.95 3.95;lostsoulaimvec4;init 0 lostsoulaim4;txt *** Aim 4: NH-|ostsou| ***" //sargent: head alias SargentHead1 "avadd 0 21 7 2 ;avadd 1 23 7 3" alias SargentHead "avclear;SargentHead1;init 0 HeadBunny;txt sargent: head;" //SIR-smoke alias SIR9 "avadd 0 23 6 2.7 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 2 3.7 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" alias SIRsmoke "avclear 0;avclear 1;SIR9; #cl_bob 0; #cl_bobup 0; txt -[SIR-Aim]- smoke;" //gift: shot alias GiftShot "avclear 0; avclear 1; avadd 0 20.15 7.5 1.45; avadd 1 23.5 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: shot" //gift: money alias GiftMoney "avclear 0; avadd 1; avadd 0 21.85 6.5 1.40; avadd 1 24 6.1 2.8; #cl_bob 0; #cl_bobup 0; txt gift: money" //gift: whore alias GiftWhore "avclear 0; avclear 1; avadd 0 21.95 6.5 2.8; avadd 1 18 3 4; #cl_bob 0; #cl_bobup 0; txt gift: whore" //silentscope alias silent "avclear 0; avadd 0 23 7 -6; avadd 1 27 0 6; #cl_bob 0; #cl_bobup 0; txt silentx" //CS Aiming alias CSavheadf "avclear; CSavSheadFc; avSchest; aimSrest; CSavheadf2" alias CSavheadf2 "TFavDheadFc; avDchest; aimDrest; txt *** Aiming: CS Medium Head" alias CSavhead "avclear; CSavSheadbc; avSchest; aimSrest; CSavhead2" alias CSavhead2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS Low Head" alias CSavheadb "avclear; CSavSheadc; avSchest; aimSrest; CSavheadb2" alias CSavheadb2 "CSavDheadbc; avDchest; aimDrest; txt *** Aiming: CS High Head" //Absolution F -medium alias CSavDheadFc "avadd 1 19 4 4" //crouching Absolution F Center alias CSavSheadFc "avadd 0 21 8 4" //standing AbsolutionF Center //Absolution B -high alias CSavDheadc "avadd 1 19 4 4" //crouching AbsolutionB Center alias CSavSheadc "avadd 0 23 8 4" //standing AbsolutionB Center //Absolution A -low alias CSavDheadbc "avadd 1 19 4 4" //crouching Absolution Center alias CSavSheadbc "avadd 0 19 8 4" //standing Absolution Center //new aiming (zer0) alias zbaddass "avadd 0 20 9 4" alias zbaddass2 "avadd 1 17 2 4" alias zbadass3 "avadd 0 22 5 4;avadd 0 13.5 6 -6; avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias zero1 "avadd 0 20 6 2;avadd 0 13.5 6 -6;avadd 0 15 6 6;avadd 0 10 -3 0;avadd 0 -32 -7 5;avadd 0 -32 5 -4.5" alias zbadass4 "avadd 1 26 3 3;avadd 1 13 -2 -5;avadd 1 11 -5 8;avadd 1 -21 0 -8;avadd 1 -19 -16 5" alias zbaddass5 "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd alias zbaddpair1 "zbaddass;zbaddass2;zbadass3;zero1;zbadass4;zb adda ss5" alias zbadassdone "zbaddpair1; txt z_Bad-Ass Aiming Loaded" alias zeroheadSD "avadd 0 22 5 4 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 26 3 3 13 -2 -5 11 -5 8 -21 0 -8 -19 -16 5" alias zeroHead "avclear;zeroheadSD;init 0 zeroHead; #cl_bob 0; #cl_bobup 0;txt *^*zer0s Secret-Aiming (you^will^own)*^*" alias omfg "avclear 0; avclear 1; avadd 0 25 6 3;avadd 0 25 6 -3;avadd 0 25 6 2;avadd 0 25 6 -2;avadd 0 25 6 1;avadd 0 25 6 -1;avadd 0 25 6 0;avadd 0 25 6 4;avadd 0 25 6 -4;avadd 0 21 6 7.5;avadd 0 21 6 -7.5;avadd 0 22 6 7.5;avadd 0 22 6 -7.5" alias omfg1 "avadd 0 24 6 0;avadd 0 24 6 1;avadd 0 24 6 -1;avadd 0 24 6 2;avadd 0 24 6 -2;avadd 0 24 6 3;avadd 0 24 6 -3;avadd 0 24 6 4;avadd 0 24 6 -4;avadd 0 24 6 5;avadd 0 24 6 -5;avadd 0 24 6 6;avadd 0 24 6 -6;avadd 0 24.5 6 0" alias omfg2 "avadd 0 24.5 6 -6.5;avadd 0 24.5 6 6.5;avadd 0 24.5 6 -5.5;avadd 0 24.5 6 5.5;avadd 0 24.5 6 -4.5;avadd 0 24.5 6 4.5;avadd 0 24.5 6 3.5;avadd 0 24.5 6 -3.5;avadd 0 24.5 6 2.5;avadd 0 24.5 6 -2.5;avadd 0 24.5 6 1.5;avadd 0 24.5 6 -1.5" alias omfg3 "avadd 0 23 6 0;avadd 0 23 6 1;avadd 0 23 6 -1;avadd 0 23 6 2;avadd 0 23 6 -2;avadd 0 23 6 3;avadd 0 23 6 -3;avadd 0 23 6 4;avadd 0 23 6 -4;avadd 0 23 6 5;avadd 0 23 6 -5;avadd 0 23 6 6;avadd 0 23 6 -6;avadd 0 23.5 6 0" alias omfg4 "avadd 0 23.5 6 6.5;avadd 0 23.5 6 -6.5;avadd 0 23.5 6 5.5;avadd 0 23.5 6 -5.5;avadd 0 23.5 6 4.5;avadd 0 23.5 6 -4.5;avadd 0 23.5 6 3.5;avadd 0 23.5 6 -3.5;avadd 0 23.5 6 2.5;avadd 0 23.5 6 -2.5;avadd 0 23.5 6 1.5;avadd 0 23.5 6 -1.5" alias omfg5 "avadd 0 22 6 0;avadd 0 22 6 1;avadd 0 22 6 -1;avadd 0 22 6 2;avadd 0 22 6 -2;avadd 0 22 6 3;avadd 0 22 6 -3;avadd 0 22 6 4;avadd 0 22 6 -4;avadd 0 22 6 5;avadd 0 22 6 -5;avadd 0 22 6 6;avadd 0 22 6 -6;avadd 0 21.5 6 8;avadd 0 21.5 6 -8" alias omfg6 "avadd 0 22.5 6 6.5;avadd 0 22.5 6 -6.5;avadd 0 22.5 6 5.5;avadd 0 22.5 6 -5.5;avadd 0 22.5 6 4.5;avadd 0 22.5 6 -4.5;avadd 0 22.5 6 3.5;avadd 0 22.5 6 -3.5;avadd 0 22.5 6 2.5;avadd 0 22.5 6 -2.5;avadd 0 22.5 6 1.5;avadd 0 22.5 6 -1.5" alias omfg7 "avadd 0 21 6 0;avadd 0 21 6 1;avadd 0 21 6 -1;avadd 0 21 6 2;avadd 0 21 6 -2;avadd 0 21 6 3;avadd 0 21 6 -3;avadd 0 21 6 4;avadd 0 21 6 -4;avadd 0 21 6 5;avadd 0 21 6 -5;avadd 0 21 6 6;avadd 0 21 6 -6;avadd 0 21.5 6 0;avadd 0 22.5 6 0" alias omfg8 "avadd 0 21.5 6 6.5;avadd 0 21.5 6 -6.5;avadd 0 21.5 6 5.5;avadd 0 21.5 6 -5.5;avadd 0 21.5 6 4.5;avadd 0 21.5 6 -4.5;avadd 0 21.5 6 3.5;avadd 0 21.5 6 -3.5;avadd 0 21.5 6 2.5;avadd 0 21.5 6 -2.5;avadd 0 21.5 6 1.5;avadd 0 21.5 6 -1.5" alias omfg9 "avadd 0 20 6 0;avadd 0 20 6 1;avadd 0 20 6 -1;avadd 0 20 6 2;avadd 0 20 6 -2;avadd 0 20 6 3;avadd 0 20 6 -3;avadd 0 20 6 4;avadd 0 20 6 -4;avadd 0 20 6 5;avadd 0 20 6 -5;avadd 0 20 6 6;avadd 0 20 6 -6;avadd 0 20.5 6 0" alias omfg0 "avadd 0 20.5 6 6.5;avadd 0 20.5 6 -6.5;avadd 0 20.5 6 5.5;avadd 0 20.5 6 -5.5;avadd 0 20.5 6 4.5;avadd 0 20.5 6 -4.5;avadd 0 20.5 6 3.5;avadd 0 20.5 6 -3.5;avadd 0 20.5 6 2.5;avadd 0 20.5 6 -2.5;avadd 0 20.5 6 1.5;avadd 0 20.5 6 -1.5" alias omfga "avadd 0 19 6 0;avadd 0 19 6 1;avadd 0 19 6 -1;avadd 0 19 6 2;avadd 0 19 6 -2;avadd 0 19 6 3;avadd 0 19 6 -3;avadd 0 19 6 4;avadd 0 19 6 -4;avadd 0 19 6 5;avadd 0 19 6 -5;avadd 0 19 6 6;avadd 0 19 6 -6;avadd 0 19.5 6 0" alias omfgb "avadd 0 19.5 6 6.5;avadd 0 19.5 6 -6.5;avadd 0 19.5 6 5.5;avadd 0 19.5 6 -5.5;avadd 0 19.5 6 4.5;avadd 0 19.5 6 -4.5;avadd 0 19.5 6 3.5;avadd 0 19.5 6 -3.5;avadd 0 19.5 6 2.5;avadd 0 19.5 6 -2.5;avadd 0 19.5 6 1.5;avadd 0 19.5 6 -1.5" alias omfgc "avadd 0 18 6 0;avadd 0 18 6 1;avadd 0 18 6 -1;avadd 0 18 6 2;avadd 0 18 6 -2;avadd 0 18 6 3;avadd 0 18 6 -3;avadd 0 18 6 4;avadd 0 18 6 -4;avadd 0 18 6 5;avadd 0 18 6 -5;avadd 0 18 6 6;avadd 0 18 6 -6;avadd 0 18.5 6 0" alias omfgd "avadd 0 18.5 6 6.5;avadd 0 18.5 6 -6.5;avadd 0 18.5 6 5.5;avadd 0 18.5 6 -5.5;avadd 0 18.5 6 4.5;avadd 0 18.5 6 -4.5;avadd 0 18.5 6 3.5;avadd 0 18.5 6 -3.5;avadd 0 18.5 6 2.5;avadd 0 18.5 6 -2.5;avadd 0 18.5 6 1.5;avadd 0 18.5 6 -1.5" alias omfgD "avadd 1 20 3 2;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 0 -8;avadd 1 -15 -16 5;avadd 1 19.3 4;avadd 1 -20 -6 6;avadd 1 17 -2 -5;avadd 1 15 -5 8;avadd 1 -17 3 -8;avadd 1 -15 -16 5;avadd 1 23 6 0;avadd 1 22 6 0" alias omfghead " omfg; omfg1; omfg2; omfg3; omfg4; omfg5; omfg6; omfg7; omfg8; omfg9; omfg0; omfga; omfgb; omfgc; omfgd; omfgD; recoil 2.0; #cl_bob 0; #cl_bobup 0; txt [JAPS]~Stoner4Life Head" // aimbot set aim_active true set aim_target head set aim_height 1 set aim_fov 47 set aim_fovdistance 1.7 set aim_delay 0 set aim_time 10 set aim_time 10 set aim_nostickyfov 1.2 set aim_smooth 0 set aim_norecoil true //Lerp alias lerpa+ "incrementvar cl_interp 0.01 0.09 +0.0001"// cl_interp +0.0001 alias lerpa- "incrementvar cl_interp 0.01 0.09 -0.0001"// cl_interp -0.0001 alias lerpb+ "incrementvar cl_interp 0.01 0.09 +0.001" // cl_interp +0.001 alias lerpb- "incrementvar cl_interp 0.01 0.09 -0.001"// cl_interp -0.001 alias lerpc+ "incrementvar cl_interp 0.01 0.09 +0.01"// cl_interp +0.01 alias lerpc- "incrementvar cl_interp 0.01 0.09 -0.01"// cl_inter alias train "changelevel de_train; rcon changelevel de_train" alias d1 "changelevel de_dust; rcon changelevel de_dust" alias d2 "changelevel de_dust2; rcon changelevel de_dust2" alias aztec "changelevel de_aztec; rcon changelevel de_aztec" alias cbble "changelevel de_cbble; rcon changelevel de_cbble" alias nuke "changelevel de_nuke; rcon changelevel de_nuke" alias inferno "changelevel de_inferno; rcon changelevel de_inferno" alias prod "changelevel de_prodigy; rcon changelevel de_prodigy" alias contra "changelevel de_contra; rcon changelevel de_contra" alias mill "changelevel de_cpl_mill; rcon changelevel de_cpl_mill" alias tuscan "changelevel de_tuscan; rcon changelevel de_tuscan" alias strike "changelevel de_strike_rc4; rcon changelevel de_strike_rc4" alias chateau "changelevel de_chateau; rcon changelevel de_chateau" alias tides "changelevel de_tides; rcon changelevel de_tides" alias season "changelvel de_season; rcon changelevel de_season" alias r "mp_restartgame 1; rcon mp_restartgame 1" alias rr "mp_restartgame 3; rcon mp_restartgame 3" alias 16000 "mp_startmoney 16000; rcon mp_startmoney 16000" alias 800 "mp_startmoney 800; rcon mp_startmoney 800" alias ftb0 "mp_fadetoblack 0; rcon mp_fadetoblack 0" alias ftb1 "mp_fadetoblack 1; rcon mp_fadetoblack 1" alias ft0 "mp_freezetime 0; rcon mp_freezetime 0" alias ft6 "mp_freezetime 6; rcon mp_freezetime 6" alias ft8 "mp_freezetime 8; rcon mp_freezetime 8" alias ft10 "mp_freezetime 10; rcon mp_freezetime 10" alias ft15 "mp_freezetime 15; rcon mp_freezetime 15" alias pausean "sv_pausable 1; rcon sv_pausable 1" alias pauseaus "sv_pausable 0; rcon sv_pausable 0" alias viewtoggle "ov2" alias ov2 "overview_mode 2; alias viewtoggle ov0" alias ov0 "overview_mode 0; alias viewtoggle ov2" alias off "eslplugin_disable; rcon eslplugin_disable" alias on "eslplugin_enable; rcon eslplugin_enable" alias dx "eslplugin_status" alias d1 "developer 1" alias d0 "developer 0" alias sens0 "d1; echo daha fazla yavaslatilamaz!!! ; d0; alias sensup sens1; alias sensdn sens0" alias sens1 "sensitivity 1.5; d1; echo Sensitivity 1.5 ; d0; alias sensup sens2; alias sensdn sens0" alias sens2 "sensitivity 1.6; d1; echo Sensitivity 1.6 ; d0; alias sensup sens3; alias sensdn sens1" alias sens3 "sensitivity 1.7; d1; echo Sensitivity 1.7 ; d0; alias sensup sens4; alias sensdn sens2" alias sens4 "sensitivity 1.8; d1; echo Sensitivity 1.8 ; d0; alias sensup sens5; alias sensdn sens3" alias sens5 "sensitivity 1.9; d1; echo Sensitivity 1.9 ; d0; alias sensup sens6; alias sensdn sens4" alias sens6 "sensitivity 2.0; d1; echo Sensitivity 2.0 ; d0; alias sensup sens7; alias sensdn sens5" alias sens7 "sensitivity 2.1; d1; echo Sensitivity 2.1 ; d0; alias sensup sens8; alias sensdn sens6" alias sens8 "sensitivity 2.2; d1; echo Sensitivity 2.2 ; d0; alias sensup sens9; alias sensdn sens7" alias sens9 "sensitivity 2.3; d1; echo Sensitivity 2.3 ; d0; alias sensup sens10;alias sensdn sens8" alias sens10 "sensitivity 2.4;d1; echo Senesitivty 2.4 ; d0; alias sensup sens11;alias sensdn sens9" alias sens11 "sensitivity 2.5;d1; echo Sensitivity 2.5 ; d0; alias sensup sens12;alias sensdn sens10" alias sens12 "sensitivity 2.6;d1; echo Sensitivity 2.6 ; d0; alias sensup sens13;alias sensdn sens11" alias sens13 "sensitivity 2.7;d1; echo Sensitivity 2.7 ; d0; alias sensup sens14;alias sensdn sens12" alias sens14 "sensitivity 2.8;d1; echo Sensitivity 2.8 ; d0; alias sensup sens15;alias sensdn sens13" alias sens15 "sensitivity 2.9;d1; echo Sensitivity 2.9 ; d0; alias sensup sens16;alias sensdn sens14" alias sens16 "sensitivity 3.0;d1; echo Sensitivity 3.0 ; d0; alias sensup sensm ;alias sensdn sens15" alias sensm "d1; echo daha fazla hizlandirilamaz!! ; d0" Quick pistol alias// alias qpist "slot2; +attack; wait; wait; -attack" //Quick Weapon Alias// alias qwpn "slot1; +attack; wait; wait; -attack" //Quick Stab Alias alias +qstab "weapon_knife; wait; +attack2" alias -qstab "-attack2; wait; lastinv" //Quick Slash Alias// alias +qslash "weapon_knife; wait; +attack" alias -qslash "-attack; lastinv" //Quick Grenade Alias// alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack" //Defuse & Cover Alias// alias +defuse1 "+use; radio1; menuselect 1; say_team Koruyun beni bomba defuse ediyorum" alias -defuse1 "-use; slot10; mclr" //C4 Bomb Plant & Cover Alias// alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1; say_team Koruyun beni Bomba koyuyorum" alias -bomb "-duck; -attack; slot10; mclr" alias dfire "dfireon" alias dfireon "bind mouse1 +fire; alias dfire dfireoff" alias dfireoff "bind mouse1 +attack; alias dfire dfireon" alias +fire "+duck; wait; wait; wait; +attack" alias -fire "-attack; -duck" // //___________AİM BOT Settings_______________ // // Vectors (vec_switch 1) alias ogco_nighthawk "gsaim 1;avclear;recoil 0.032;nighthawk-stand;nighthawk-duck;nighthawk-walk;nighthawk-run;nighthawk-duckmove;nighthawk-jump" alias nighthawk-stand "avp 0 19.12 6.35 0.54" alias nighthawk-duck "avp 1 23.6 5.1 2.25" alias nighthawk-walk "avp 2 19.12 6.25 0.44" alias nighthawk-run "avp 3 19.12 6.35 0.44" alias nighthawk-duckmove "avp 4 23.6 5.3 1.85" alias nighthawk-jump "avp 5 12.63 6.28 0.84" alias ogco_m4a1 "gsaim 1;avclear;recoil 1.558;m4a1-stand;m4a1-duck;m4a1-walk;m4a1-run;m4a1-duckmove;m4a1-jump" alias m4a1-stand "avp 0 19.183 6.3831 3.515" alias m4a1-duck "avp 1 23.713 6.0119 2.074" alias m4a1-walk "avp 2 19.083 6.4831 3.115" alias m4a1-run "avp 3 18.983 6.5831 3.315" alias m4a1-duckmove "avp 4 23.713 6.2119 1.874" alias m4a1-jump "avp 5 12.183 6.4831 0.815" alias ogco_ak47 "gsaim 1;avclear;recoil 1.485;ak47-walk;ak47-stand;ak47-duck;ak47-duckmove;ak47-jump" alias ak47-stand "avp 0 19.19 6.23 1.257" alias ak47-duck "avp 1 22.89 6.986 2.513" alias ak47-walk "avp 2 19.19 6.53 1.157" alias ak47-run "avp 3 19.19 6.83 1.057" alias ak47-duckmove "avp 4 22.0604 7.1021 2.078" alias ak47-jump "avp 5 11.01 5.22 1.81" alias ogco_subs "gsaim 1;avclear;recoil 1.003;mp5-walk;mp5-duck;mp5-stand;mp5-duckmove;mp5-jump;mp5-run" alias mp5-stand "avp 0 20.7284 5.3072 0.961" alias mp5-duck "avp 1 24.0334 6.5182 2.403" alias mp5-walk "avp 2 20.0254 5.6072 0.861" alias mp5-run "avp 3 19.9258 6.0552 1.093" alias mp5-duckmove "avp 4 23.2245 7.1024 1.987" alias mp5-jump "avp 5 13.7984 5.9842 0.891" alias ogco_sg552-aug "gsaim 0;avclear;recoil 1.7106;sg552-walk;sg552-duck" alias sg552-walk "avp 0 19.5182 6.2523 1.644;avp 0 20.0987 6.158 -1.782" alias sg552-duck "avp 1 23.5157 7.1057 2.7915" alias ogco_scope "gsaim 0;avclear;recoil 0.79;scout-walk;scout-duck" alias scout-walk "avp 0 20.0177 6.113 1.4438;avp 0 20.0207 6.1324 -1.4479" alias scout-duck "avp 1 24.8934 6.975 1.9187" alias ogco_m249 "gsaim 0;avclear;recoil 1.86;m249-walk;m249-duck" alias m249-walk "avp 0 20.572 6.632 1.665;avp 0 20.984 6.72 -1.601" alias m249-duck "avp 1 24.425 6.192 3.36" alias ogco_sg550-g3 "gsaim 0;avclear;recoil 0.8457;g3sg1-walk;g3sg1-duck" alias g3sg1-walk "avp 0 20.5997 6.143 1.7989;avp 0 20.6012 6.1128 -1.7737" alias g3sg1-duck "avp 1 24.0015 7.3143 2.7661" alias ogco_shotty "gsaim 0;avclear;recoil 1.658;xm1014-auto-walk;xm1014-auto-duck" alias xm1014-auto-walk "avp 0 18.519 6.1773 1.5492;avp 0 18.5314 6.2007 -1.6843" alias xm1014-auto-duck "avp 1 21.981 7.1015 2.558" // HLH AIMING STYLE alias +aimt "autowall 1;aimthru 1;#+attack" alias -aimt "autowall 0;aimthru 0;#-attack" alias d1 "developer 1" alias d0 "developer 0" alias sens0 "d1; echo daha fazla yavaslatilamaz!!! ; d0; alias sensup sens1; alias sensdn sens0" alias sens1 "sensitivity 1.5; d1; echo Sensitivity 1.5 ; d0; alias sensup sens2; alias sensdn sens0" alias sens2 "sensitivity 1.6; d1; echo Sensitivity 1.6 ; d0; alias sensup sens3; alias sensdn sens1" alias sens3 "sensitivity 1.7; d1; echo Sensitivity 1.7 ; d0; alias sensup sens4; alias sensdn sens2" alias sens4 "sensitivity 1.8; d1; echo Sensitivity 1.8 ; d0; alias sensup sens5; alias sensdn sens3" alias sens5 "sensitivity 1.9; d1; echo Sensitivity 1.9 ; d0; alias sensup sens6; alias sensdn sens4" alias sens6 "sensitivity 2.0; d1; echo Sensitivity 2.0 ; d0; alias sensup sens7; alias sensdn sens5" alias sens7 "sensitivity 2.1; d1; echo Sensitivity 2.1 ; d0; alias sensup sens8; alias sensdn sens6" alias sens8 "sensitivity 2.2; d1; echo Sensitivity 2.2 ; d0; alias sensup sens9; alias sensdn sens7" alias sens9 "sensitivity 2.3; d1; echo Sensitivity 2.3 ; d0; alias sensup sens10;alias sensdn sens8" alias sens10 "sensitivity 2.4;d1; echo Senesitivty 2.4 ; d0; alias sensup sens11;alias sensdn sens9" alias sens11 "sensitivity 2.5;d1; echo Sensitivity 2.5 ; d0; alias sensup sens12;alias sensdn sens10" alias sens12 "sensitivity 2.6;d1; echo Sensitivity 2.6 ; d0; alias sensup sens13;alias sensdn sens11" alias sens13 "sensitivity 2.7;d1; echo Sensitivity 2.7 ; d0; alias sensup sens14;alias sensdn sens12" alias sens14 "sensitivity 2.8;d1; echo Sensitivity 2.8 ; d0; alias sensup sens15;alias sensdn sens13" alias sens15 "sensitivity 2.9;d1; echo Sensitivity 2.9 ; d0; alias sensup sens16;alias sensdn sens14" alias sens16 "sensitivity 3.0;d1; echo Sensitivity 3.0 ; d0; alias sensup sensm ;alias sensdn sens15" alias sensm "d1; echo daha fazla hizlandirilamaz!! ; d0" alias sensup sens14 alias sensdn sens4 bind pgdn sensup bind end sensdn bind "f6" "buy_mp5; mp5" bind "f5" "buy_colt; colt" bind "f7" "buy_aug; sg-552" bind "f4" "buy_awp; desert" bind "f8" "buy_muhimmat; donanimlar" // //_____Quik Settings_________ // Quick pistol alias// alias qpist "slot2; +attack; wait; wait; -attack" //Quick Weapon Alias// alias qwpn "slot1; +attack; wait; wait; -attack" //Quick Stab Alias alias +qstab "weapon_knife; wait; +attack2" alias -qstab "-attack2; wait; lastinv" //Quick Slash Alias// alias +qslash "weapon_knife; wait; +attack" alias -qslash "-attack; lastinv" //Quick Grenade Alias// alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack" //Defuse & Cover Alias// alias +defuse1 "+use; radio1; menuselect 1; say_team Koruyun beni bomba defuse ediyorum" alias -defuse1 "-use; slot10; mclr" //C4 Bomb Plant & Cover Alias// alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1; say_team Koruyun beni Bomba koyuyorum" alias -bomb "-duck; -attack; slot10; mclr" alias dfire "dfireon" alias dfireon "bind mouse1 +fire; alias dfire dfireoff" alias dfireoff "bind mouse1 +attack; alias dfire dfireon" alias +fire "+duck; wait; wait; wait; +attack" alias -fire "-attack; -duck" // //___________AİM BOT Settings_______________ // // Vectors (vec_switch 1) alias ogco_nighthawk "gsaim 1;avclear;recoil 0.032;nighthawk-stand;nighthawk-duck;nighthawk-walk;nighthawk-run;nighthawk-duckmove;nighthawk-jump" alias nighthawk-stand "avp 0 19.12 6.35 0.54" alias nighthawk-duck "avp 1 23.6 5.1 2.25" alias nighthawk-walk "avp 2 19.12 6.25 0.44" alias nighthawk-run "avp 3 19.12 6.35 0.44" alias nighthawk-duckmove "avp 4 23.6 5.3 1.85" alias nighthawk-jump "avp 5 12.63 6.28 0.84" alias ogco_m4a1 "gsaim 1;avclear;recoil 1.558;m4a1-stand;m4a1-duck;m4a1-walk;m4a1-run;m4a1-duckmove;m4a1-jump" alias m4a1-stand "avp 0 19.183 6.3831 3.515" alias m4a1-duck "avp 1 23.713 6.0119 2.074" alias m4a1-walk "avp 2 19.083 6.4831 3.115" alias m4a1-run "avp 3 18.983 6.5831 3.315" alias m4a1-duckmove "avp 4 23.713 6.2119 1.874" alias m4a1-jump "avp 5 12.183 6.4831 0.815" alias ogco_ak47 "gsaim 1;avclear;recoil 1.485;ak47-walk;ak47-stand;ak47-duck;ak47-duckmove;ak47-jump" alias ak47-stand "avp 0 19.19 6.23 1.257" alias ak47-duck "avp 1 22.89 6.986 2.513" alias ak47-walk "avp 2 19.19 6.53 1.157" alias ak47-run "avp 3 19.19 6.83 1.057" alias ak47-duckmove "avp 4 22.0604 7.1021 2.078" alias ak47-jump "avp 5 11.01 5.22 1.81" alias ogco_subs "gsaim 1;avclear;recoil 1.003;mp5-walk;mp5-duck;mp5-stand;mp5-duckmove;mp5-jump;mp5-run" alias mp5-stand "avp 0 20.7284 5.3072 0.961" alias mp5-duck "avp 1 24.0334 6.5182 2.403" alias mp5-walk "avp 2 20.0254 5.6072 0.861" alias mp5-run "avp 3 19.9258 6.0552 1.093" alias mp5-duckmove "avp 4 23.2245 7.1024 1.987" alias mp5-jump "avp 5 13.7984 5.9842 0.891" alias ogco_sg552-aug "gsaim 0;avclear;recoil 1.7106;sg552-walk;sg552-duck" alias sg552-walk "avp 0 19.5182 6.2523 1.644;avp 0 20.0987 6.158 -1.782" alias sg552-duck "avp 1 23.5157 7.1057 2.7915" alias ogco_scope "gsaim 0;avclear;recoil 0.79;scout-walk;scout-duck" alias scout-walk "avp 0 20.0177 6.113 1.4438;avp 0 20.0207 6.1324 -1.4479" alias scout-duck "avp 1 24.8934 6.975 1.9187" alias ogco_m249 "gsaim 0;avclear;recoil 1.86;m249-walk;m249-duck" alias m249-walk "avp 0 20.572 6.632 1.665;avp 0 20.984 6.72 -1.601" alias m249-duck "avp 1 24.425 6.192 3.36" alias ogco_sg550-g3 "gsaim 0;avclear;recoil 0.8457;g3sg1-walk;g3sg1-duck" alias g3sg1-walk "avp 0 20.5997 6.143 1.7989;avp 0 20.6012 6.1128 -1.7737" alias g3sg1-duck "avp 1 24.0015 7.3143 2.7661" alias ogco_shotty "gsaim 0;avclear;recoil 1.658;xm1014-auto-walk;xm1014-auto-duck" alias xm1014-auto-walk "avp 0 18.519 6.1773 1.5492;avp 0 18.5314 6.2007 -1.6843" alias xm1014-auto-duck "avp 1 21.981 7.1015 2.558" // HLH AIMING STYLE alias +aimt "autowall 1;aimthru 1;#+attack" alias -aimt "autowall 0;aimthru 0;#-attack" alias d1 "developer 1" alias d0 "developer 0" alias sens0 "d1; echo daha fazla yavaslatilamaz!!! ; d0; alias sensup sens1; alias sensdn sens0" alias sens1 "sensitivity 1.5; d1; echo Sensitivity 1.5 ; d0; alias sensup sens2; alias sensdn sens0" alias sens2 "sensitivity 1.6; d1; echo Sensitivity 1.6 ; d0; alias sensup sens3; alias sensdn sens1" alias sens3 "sensitivity 1.7; d1; echo Sensitivity 1.7 ; d0; alias sensup sens4; alias sensdn sens2" alias sens4 "sensitivity 1.8; d1; echo Sensitivity 1.8 ; d0; alias sensup sens5; alias sensdn sens3" alias sens5 "sensitivity 1.9; d1; echo Sensitivity 1.9 ; d0; alias sensup sens6; alias sensdn sens4" alias sens6 "sensitivity 2.0; d1; echo Sensitivity 2.0 ; d0; alias sensup sens7; alias sensdn sens5" alias sens7 "sensitivity 2.1; d1; echo Sensitivity 2.1 ; d0; alias sensup sens8; alias sensdn sens6" alias sens8 "sensitivity 2.2; d1; echo Sensitivity 2.2 ; d0; alias sensup sens9; alias sensdn sens7" alias sens9 "sensitivity 2.3; d1; echo Sensitivity 2.3 ; d0; alias sensup sens10;alias sensdn sens8" alias sens10 "sensitivity 2.4;d1; echo Senesitivty 2.4 ; d0; alias sensup sens11;alias sensdn sens9" alias sens11 "sensitivity 2.5;d1; echo Sensitivity 2.5 ; d0; alias sensup sens12;alias sensdn sens10" alias sens12 "sensitivity 2.6;d1; echo Sensitivity 2.6 ; d0; alias sensup sens13;alias sensdn sens11" alias sens13 "sensitivity 2.7;d1; echo Sensitivity 2.7 ; d0; alias sensup sens14;alias sensdn sens12" alias sens14 "sensitivity 2.8;d1; echo Sensitivity 2.8 ; d0; alias sensup sens15;alias sensdn sens13" alias sens15 "sensitivity 2.9;d1; echo Sensitivity 2.9 ; d0; alias sensup sens16;alias sensdn sens14" alias sens16 "sensitivity 3.0;d1; echo Sensitivity 3.0 ; d0; alias sensup sensm ;alias sensdn sens15" alias sensm "d1; echo daha fazla hizlandirilamaz!! ; d0" alias sensup sens14 alias sensdn sens4 bind pgdn sensup bind end sensdn bind "f6" "buy_mp5; mp5" bind "f5" "buy_colt; colt" bind "f7" "buy_aug; sg-552" bind "f4" "buy_awp; desert" bind "f8" "buy_muhimmat; donanimlar" // //_____Quik Settings_________ // Quick pistol alias// alias qpist "slot2; +attack; wait; wait; -attack" //Quick Weapon Alias// alias qwpn "slot1; +attack; wait; wait; -attack" //Quick Stab Alias alias +qstab "weapon_knife; wait; +attack2" alias -qstab "-attack2; wait; lastinv" //Quick Slash Alias// alias +qslash "weapon_knife; wait; +attack" alias -qslash "-attack; lastinv" //Quick Grenade Alias// alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack" //Defuse & Cover Alias// alias +defuse1 "+use; radio1; menuselect 1; say_team Koruyun beni bomba defuse ediyorum" alias -defuse1 "-use; slot10; mclr" //C4 Bomb Plant & Cover Alias// alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1; say_team Koruyun beni Bomba koyuyorum" alias -bomb "-duck; -attack; slot10; mclr" alias dfire "dfireon" alias dfireon "bind mouse1 +fire; alias dfire dfireoff" alias dfireoff "bind mouse1 +attack; alias dfire dfireon" alias +fire "+duck; wait; wait; wait; +attack" alias -fire "-attack; -duck" // //___________AİM BOT Settings_______________ // // Vectors (vec_switch 1) alias ogco_nighthawk "gsaim 1;avclear;recoil 0.032;nighthawk-stand;nighthawk-duck;nighthawk-walk;nighthawk-run;nighthawk-duckmove;nighthawk-jump" alias nighthawk-stand "avp 0 19.12 6.35 0.54" alias nighthawk-duck "avp 1 23.6 5.1 2.25" alias nighthawk-walk "avp 2 19.12 6.25 0.44" alias nighthawk-run "avp 3 19.12 6.35 0.44" alias nighthawk-duckmove "avp 4 23.6 5.3 1.85" alias nighthawk-jump "avp 5 12.63 6.28 0.84" alias ogco_m4a1 "gsaim 1;avclear;recoil 1.558;m4a1-stand;m4a1-duck;m4a1-walk;m4a1-run;m4a1-duckmove;m4a1-jump" alias m4a1-stand "avp 0 19.183 6.3831 3.515" alias m4a1-duck "avp 1 23.713 6.0119 2.074" alias m4a1-walk "avp 2 19.083 6.4831 3.115" alias m4a1-run "avp 3 18.983 6.5831 3.315" alias m4a1-duckmove "avp 4 23.713 6.2119 1.874" alias m4a1-jump "avp 5 12.183 6.4831 0.815" alias ogco_ak47 "gsaim 1;avclear;recoil 1.485;ak47-walk;ak47-stand;ak47-duck;ak47-duckmove;ak47-jump" alias ak47-stand "avp 0 19.19 6.23 1.257" alias ak47-duck "avp 1 22.89 6.986 2.513" alias ak47-walk "avp 2 19.19 6.53 1.157" alias ak47-run "avp 3 19.19 6.83 1.057" alias ak47-duckmove "avp 4 22.0604 7.1021 2.078" alias ak47-jump "avp 5 11.01 5.22 1.81" alias ogco_subs "gsaim 1;avclear;recoil 1.003;mp5-walk;mp5-duck;mp5-stand;mp5-duckmove;mp5-jump;mp5-run" alias mp5-stand "avp 0 20.7284 5.3072 0.961" alias mp5-duck "avp 1 24.0334 6.5182 2.403" alias mp5-walk "avp 2 20.0254 5.6072 0.861" alias mp5-run "avp 3 19.9258 6.0552 1.093" alias mp5-duckmove "avp 4 23.2245 7.1024 1.987" alias mp5-jump "avp 5 13.7984 5.9842 0.891" alias ogco_sg552-aug "gsaim 0;avclear;recoil 1.7106;sg552-walk;sg552-duck" alias sg552-walk "avp 0 19.5182 6.2523 1.644;avp 0 20.0987 6.158 -1.782" alias sg552-duck "avp 1 23.5157 7.1057 2.7915" alias ogco_scope "gsaim 0;avclear;recoil 0.79;scout-walk;scout-duck" alias scout-walk "avp 0 20.0177 6.113 1.4438;avp 0 20.0207 6.1324 -1.4479" alias scout-duck "avp 1 24.8934 6.975 1.9187" alias ogco_m249 "gsaim 0;avclear;recoil 1.86;m249-walk;m249-duck" alias m249-walk "avp 0 20.572 6.632 1.665;avp 0 20.984 6.72 -1.601" alias m249-duck "avp 1 24.425 6.192 3.36" alias ogco_sg550-g3 "gsaim 0;avclear;recoil 0.8457;g3sg1-walk;g3sg1-duck" alias g3sg1-walk "avp 0 20.5997 6.143 1.7989;avp 0 20.6012 6.1128 -1.7737" alias g3sg1-duck "avp 1 24.0015 7.3143 2.7661" alias ogco_shotty "gsaim 0;avclear;recoil 1.658;xm1014-auto-walk;xm1014-auto-duck" alias xm1014-auto-walk "avp 0 18.519 6.1773 1.5492;avp 0 18.5314 6.2007 -1.6843" alias xm1014-auto-duck "avp 1 21.981 7.1015 2.558" // HLH AIMING STYLE alias +aimt "autowall 1;aimthru 1;#+attack" alias -aimt "autowall 0;aimthru 0;#-attack" alias d1 "developer 1" alias d0 "developer 0" alias sens0 "d1; echo daha fazla yavaslatilamaz!!! ; d0; alias sensup sens1; alias sensdn sens0" alias sens1 "sensitivity 1.5; d1; echo Sensitivity 1.5 ; d0; alias sensup sens2; alias sensdn sens0" alias sens2 "sensitivity 1.6; d1; echo Sensitivity 1.6 ; d0; alias sensup sens3; alias sensdn sens1" alias sens3 "sensitivity 1.7; d1; echo Sensitivity 1.7 ; d0; alias sensup sens4; alias sensdn sens2" alias sens4 "sensitivity 1.8; d1; echo Sensitivity 1.8 ; d0; alias sensup sens5; alias sensdn sens3" alias sens5 "sensitivity 1.9; d1; echo Sensitivity 1.9 ; d0; alias sensup sens6; alias sensdn sens4" alias sens6 "sensitivity 2.0; d1; echo Sensitivity 2.0 ; d0; alias sensup sens7; alias sensdn sens5" alias sens7 "sensitivity 2.1; d1; echo Sensitivity 2.1 ; d0; alias sensup sens8; alias sensdn sens6" alias sens8 "sensitivity 2.2; d1; echo Sensitivity 2.2 ; d0; alias sensup sens9; alias sensdn sens7" alias sens9 "sensitivity 2.3; d1; echo Sensitivity 2.3 ; d0; alias sensup sens10;alias sensdn sens8" alias sens10 "sensitivity 2.4;d1; echo Senesitivty 2.4 ; d0; alias sensup sens11;alias sensdn sens9" alias sens11 "sensitivity 2.5;d1; echo Sensitivity 2.5 ; d0; alias sensup sens12;alias sensdn sens10" alias sens12 "sensitivity 2.6;d1; echo Sensitivity 2.6 ; d0; alias sensup sens13;alias sensdn sens11" alias sens13 "sensitivity 2.7;d1; echo Sensitivity 2.7 ; d0; alias sensup sens14;alias sensdn sens12" alias sens14 "sensitivity 2.8;d1; echo Sensitivity 2.8 ; d0; alias sensup sens15;alias sensdn sens13" alias sens15 "sensitivity 2.9;d1; echo Sensitivity 2.9 ; d0; alias sensup sens16;alias sensdn sens14" alias sens16 "sensitivity 3.0;d1; echo Sensitivity 3.0 ; d0; alias sensup sensm ;alias sensdn sens15" alias sensm "d1; echo daha fazla hizlandirilamaz!! ; d0" alias sensup sens14 alias sensdn sens4 bind pgdn sensup bind end sensdn bind "f6" "buy_mp5; mp5" bind "f5" "buy_colt; colt" bind "f7" "buy_aug; sg-552" bind "f4" "buy_awp; desert" bind "f8" "buy_muhimmat; donanimlar" // //_____Quik Settings_________ // Quick pistol alias// alias qpist "slot2; +attack; wait; wait; -attack" //Quick Weapon Alias// alias qwpn "slot1; +attack; wait; wait; -attack" //Quick Stab Alias alias +qstab "weapon_knife; wait; +attack2" alias -qstab "-attack2; wait; lastinv" //Quick Slash Alias// alias +qslash "weapon_knife; wait; +attack" alias -qslash "-attack; lastinv" //Quick Grenade Alias// alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack" //Defuse & Cover Alias// alias +defuse1 "+use; radio1; menuselect 1; say_team Koruyun beni bomba defuse ediyorum" alias -defuse1 "-use; slot10; mclr" //C4 Bomb Plant & Cover Alias// alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1; say_team Koruyun beni Bomba koyuyorum" alias -bomb "-duck; -attack; slot10; mclr" alias dfire "dfireon" alias dfireon "bind mouse1 +fire; alias dfire dfireoff" alias dfireoff "bind mouse1 +attack; alias dfire dfireon" alias +fire "+duck; wait; wait; wait; +attack" alias -fire "-attack; -duck" // //___________AİM BOT Settings_______________ // // Vectors (vec_switch 1) alias ogco_nighthawk "gsaim 1;avclear;recoil 0.032;nighthawk-stand;nighthawk-duck;nighthawk-walk;nighthawk-run;nighthawk-duckmove;nighthawk-jump" alias nighthawk-stand "avp 0 19.12 6.35 0.54" alias nighthawk-duck "avp 1 23.6 5.1 2.25" alias nighthawk-walk "avp 2 19.12 6.25 0.44" alias nighthawk-run "avp 3 19.12 6.35 0.44" alias nighthawk-duckmove "avp 4 23.6 5.3 1.85" alias nighthawk-jump "avp 5 12.63 6.28 0.84" alias ogco_m4a1 "gsaim 1;avclear;recoil 1.558;m4a1-stand;m4a1-duck;m4a1-walk;m4a1-run;m4a1-duckmove;m4a1-jump" alias m4a1-stand "avp 0 19.183 6.3831 3.515" alias m4a1-duck "avp 1 23.713 6.0119 2.074" alias m4a1-walk "avp 2 19.083 6.4831 3.115" alias m4a1-run "avp 3 18.983 6.5831 3.315" alias m4a1-duckmove "avp 4 23.713 6.2119 1.874" alias m4a1-jump "avp 5 12.183 6.4831 0.815" alias ogco_ak47 "gsaim 1;avclear;recoil 1.485;ak47-walk;ak47-stand;ak47-duck;ak47-duckmove;ak47-jump" alias ak47-stand "avp 0 19.19 6.23 1.257" alias ak47-duck "avp 1 22.89 6.986 2.513" alias ak47-walk "avp 2 19.19 6.53 1.157" alias ak47-run "avp 3 19.19 6.83 1.057" alias ak47-duckmove "avp 4 22.0604 7.1021 2.078" alias ak47-jump "avp 5 11.01 5.22 1.81" alias ogco_subs "gsaim 1;avclear;recoil 1.003;mp5-walk;mp5-duck;mp5-stand;mp5-duckmove;mp5-jump;mp5-run" alias mp5-stand "avp 0 20.7284 5.3072 0.961" alias mp5-duck "avp 1 24.0334 6.5182 2.403" alias mp5-walk "avp 2 20.0254 5.6072 0.861" alias mp5-run "avp 3 19.9258 6.0552 1.093" alias mp5-duckmove "avp 4 23.2245 7.1024 1.987" alias mp5-jump "avp 5 13.7984 5.9842 0.891" alias ogco_sg552-aug "gsaim 0;avclear;recoil 1.7106;sg552-walk;sg552-duck" alias sg552-walk "avp 0 19.5182 6.2523 1.644;avp 0 20.0987 6.158 -1.782" alias sg552-duck "avp 1 23.5157 7.1057 2.7915" alias ogco_scope "gsaim 0;avclear;recoil 0.79;scout-walk;scout-duck" alias scout-walk "avp 0 20.0177 6.113 1.4438;avp 0 20.0207 6.1324 -1.4479" alias scout-duck "avp 1 24.8934 6.975 1.9187" alias ogco_m249 "gsaim 0;avclear;recoil 1.86;m249-walk;m249-duck" alias m249-walk "avp 0 20.572 6.632 1.665;avp 0 20.984 6.72 -1.601" alias m249-duck "avp 1 24.425 6.192 3.36" alias ogco_sg550-g3 "gsaim 0;avclear;recoil 0.8457;g3sg1-walk;g3sg1-duck" alias g3sg1-walk "avp 0 20.5997 6.143 1.7989;avp 0 20.6012 6.1128 -1.7737" alias g3sg1-duck "avp 1 24.0015 7.3143 2.7661" alias ogco_shotty "gsaim 0;avclear;recoil 1.658;xm1014-auto-walk;xm1014-auto-duck" alias xm1014-auto-walk "avp 0 18.519 6.1773 1.5492;avp 0 18.5314 6.2007 -1.6843" alias xm1014-auto-duck "avp 1 21.981 7.1015 2.558" // HLH AIMING STYLE alias +aimt "autowall 1;aimthru 1;#+attack" alias -aimt "autowall 0;aimthru 0;#-attack" //FighterAim Kodu [Forumqs] [ero158] alias FighterM4a1 "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.5;spreadvar 0;" alias FighterAk "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 2.8 0 0;recoil 1.9;spreadvar 1.1;" alias FighterSig "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.7;spreadvar 0;" alias FighterAug "hitbox 11;avclear;avadd 0 3 1 1;avadd 1 3 0 0;recoil 1.6;spreadvar 0;" alias FighterGun "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2.6 0 0;recoil 0.1;spreadvar 0;" alias FighterScout "hitbox 11;avclear;avadd 0 2 1 0;avadd 1 2.7 0 0;recoil 0.9;spreadvar 0;" alias FighterAwp "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 0.9;spreadvar 0;" alias FighterShotgun "hitbox 7;avclear;avadd 0 0 1 0;avadd 1 0 0 0;recoil 2.0;spreadvar 0;" alias FighterMp5 "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 3 0 0;recoil 1.3;spreadvar 0;" alias FighterGalil "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.5;spreadvar 0;" alias FighterFamas "hitbox 11;avclear;avadd 0 3 1 0;avadd 1 2 0 0;recoil 1.45;spreadvar 0;" alias invFighterM4a1 "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.4;spreadvar 0;" alias invFighterAk "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.6;spreadvar 1.1;" alias invFighterSig "avclear;avadd 0 1.7 0 0.0;avadd 1 1.7 0 0.0;recoil 1.5;spreadvar 0;" alias invFighterAug "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 1.6;spreadvar 0;" alias invFighterGun "avclear;avadd 0 2.6 0 0.0;avadd 1 2.6 0 0.0;recoil 0.1;spreadvar 0;" alias invFighterScout "avclear;avadd 0 2.8 0 1.1;avadd 1 2.8 0 1.1;spreadvar 0;" alias invFighterAwp "avclear;avadd 0 0 0 0.0;avadd 1 0 0 0.0;recoil 1.3;spreadvar 0;" alias invFighterShotgun "avclear;avadd 0 -4 0 0.0;avadd 1 -4 0 0.0;recoil 2.0;spreadvar 0;" alias invFighterMp5 "avclear;avadd 0 5.5 0 0.0;avadd 1 3 0 0.0;recoil 2;spreadvar 0;" alias invFighterGalil "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.5;spreadvar 0;" alias invFighterFamas "avclear;avadd 0 2 0 0.0;avadd 1 2 0 0.0;recoil 1.45;spreadvar 0;" alias VacBurst1 "shoot 1;newburst 0;sdelay 0.08;ftime 0.3;rdelay 0.25;dtime 0.3;" alias VacBurst2 "shoot 1;newburst 0;sdelay 0.08;ftime 0.3;rdelay 0.25;dtime 0.3;" alias FastBurst1 "shoot 1;newburst 1;bultime 0.3;nbul 3;" alias FastBurst2 "shoot 1;newburst 1;bultime 0.3;nbul 5;" alias VacBursts "alias FighterBurst1 VacBurst1;alias FighterBurst2 VacBurst2;FighterBurst1" alias FastBursts "alias FighterBurst1 FastBurst1;alias FighterBurst2 FastBurst2;FighterBurst1" FastBursts alias config_usp "FighterGun;aimfirstpoint 0;shield 0;" alias config_glock18 "FighterGun;aimfirstpoint 0;" alias config_deagle "FighterGun;aimfirstpoint 0;shield 0;" alias config_p228 "FighterGun;aimfirstpoint 0;shield 0;" alias config_elite "FighterGun;aimfirstpoint 0;shield 0;" alias config_fiveseven "FighterGun;aimfirstpoint 0;shield 0;" alias config_xm1014 "FighterShotgun;aimfirstpoint 0;shield 0;" alias config_m3 "FighterShotgun;aimfirstpoint 0;shield 0;" alias config_mp5 "FighterMp5;aimfirstpoint 0;shield 0;" alias config_tmp "FighterMp5;aimfirstpoint 0;shield 0;" alias config_p90 "FighterMp5;aimfirstpoint 0shield 0;;" alias config_mac10 "FighterMp5;aimfirstpoint 0;shield 0;" alias config_ump45 "FighterMp5;aimfirstpoint 0;shield 0;" alias config_ak47 "FighterAk;aimfirstpoint 0;shield 0;" alias config_sg552 "FighterSig;aimfirstpoint 0;shield 0;" alias config_m4a1 "FighterM4a1;aimfirstpoint 0;shield 0;" alias config_galil "FighterGalil;aimfirstpoint 0;shield 0;" alias config_famas "FighterFamas;aimfirstpoint 0;shield 0;" alias config_aug "FighterAug;shield 0;" alias config_scout "FighterScout;aimfirstpoint 1;shield 0;" alias config_awp "FighterAwp;aimfirstpoint 1;shield 0;" alias config_g3sg1 "FighterScout;aimfirstpoint 1;shield 0;" alias config_sg550 "FighterScout;aimfirstpoint 1;shield 0;" alias config_m249 "FighterAk;aimfirstpoint 0;shield 0;" alias config_knife "FighterM4a1;aimfirstpoint 0;shield 0;" alias config_tactical "FighterGun;aimfirstpoint 0;shield 1;" alias config_flashbang "shield 0;" alias config_hegrenade "shield 0;" alias config_smokegrenade "shield 0;" alias config_c4 "shield 0;" alias config_usp_gs " " alias config_glock18_gs " " alias config_deagle_gs " " alias config_p228_gs " " alias config_elite_gs " " alias config_fiveseven_gs " " alias config_xm1014_gs " " alias config_m3_gs " " alias config_mp5_gs " " alias config_tmp_gs " " alias config_p90_gs " " alias config_mac10_gs " " alias config_ump45_gs " " alias config_ak47_gs " " alias config_sg552_gs " " alias config_m4a1_gs " " alias config_galil_gs " " alias config_famas_gs " " alias config_aug_gs " " alias config_scout_gs " " alias config_awp_gs " " alias config_g3sg1_gs " " alias config_sg550_gs " " alias config_m249_gs " " alias config_knife_gs " " alias config_tactical_gs "" alias config_flashbang_gs " " alias config_hegrenade_gs " " alias config_smokegrenade_gs " " alias config_c4_gs " " alias recoil_usp "recoil 1.3;forumqs;nospread 2" alias recoil_glock18 "recoil 1.3;forumqs;nospread 2" alias recoil_deagle "recoil 1.3;forumqs;nospread 2" alias recoil_p228 "recoil 1.3;forumqs;nospread 2" alias recoil_elite "recoil 1.3;forumqs;nospread 2" alias recoil_fiveseven "recoil 1.3;forumqs;nospread 2" alias recoil_xm1014 "recoil 1.3;forumqs;nospread 2" alias recoil_m3 "recoil 1.3;forumqs;nospread 2" alias recoil_mp5 "recoil 1.3;forumqs;nospread 2" alias recoil_tmp "recoil 1.2;forumqs;nospread 2" alias recoil_p90 "recoil 1.2;forumqs;nospread 2" alias recoil_mac10 "recoil 1.2;forumqs;nospread 2" alias recoil_ump45 "recoil 1.2;forumqs;nospread 2" alias recoil_ak47 "recoil 1.9;forumqs;nospread 2" alias recoil_sg552 "recoil 1.8;forumqs;nospread 2" alias recoil_m4a1 "recoil 1.74;forumqs;nospread 2" alias recoil_galil "recoil 1.2;forumqs;nospread 2" alias recoil_famas "recoil 1.2;forumqs;nospread 2" alias recoil_aug "recoil 1.7;forumqs;nospread 2" alias recoil_scout "recoil 1.2;forumqs;nospread 2" alias recoil_awp "recoil 1.3;forumqs;nospread 2" alias recoil_g3sg1 "recoil 1.2;forumqs;nospread 2" alias recoil_sg550 "recoil 1.2;forumqs;nospread 2" alias recoil_m249 "recoil 1.7;forumqs;nospread 2" alias recoil_knife "recoil 1.2;forumqs;nospread 2" alias recoil_tactical "recoil 1.3;forumqs;nospread 2" alias recoil_flashbang " " alias recoil_hegrenade " " alias recoil_smokegrenade " " alias recoil_c4 " " alias burst_usp "shoot 2;" alias burst_glock18 "shoot 2;" alias burst_deagle "shoot 2;" alias burst_p228 "shoot 2;" alias burst_elite "shoot 2;" alias burst_fiveseven "shoot 2;" alias burst_xm1014 "shoot 2;" alias burst_m3 "shoot 2;" alias burst_mp5 "FighterBurst2;" alias burst_tmp "FighterBurst2;" alias burst_p90 "FighterBurst2;" alias burst_mac10 "FighterBurst2;" alias burst_ump45 "FighterBurst2;" alias burst_ak47 "FighterBurst1;" alias burst_sg552 "FighterBurst1;" alias burst_m4a1 "FighterBurst1;" alias burst_galil "FighterBurst1;" alias burst_famas "FighterBurst1;" alias burst_aug "FighterBurst1;" alias burst_scout "shoot 2;" alias burst_awp "shoot 2;" alias burst_g3sg1 "shoot 2;" alias burst_sg550 "shoot 2;" alias burst_m249 "shoot 2;" alias burst_knife "shoot 0;" alias burst_tactical "shoot 2;" alias burst_flashbang "shoot 0" alias burst_hegrenade "shoot 0;" alias burst_smokegrenade "shoot 0;" alias burst_c4 "shoot 0;" alias inv_usp "invFighterGun;aimfirstpoint 0" alias inv_glock18 "invFighterGun;aimfirstpoint 0" alias inv_deagle "invFighterGun;aimfirstpoint 0" alias inv_p228 "invFighterGun;aimfirstpoint 0" alias inv_elite "invFighterGun;aimfirstpoint 0" alias inv_fiveseven "invFighterGun;aimfirstpoint 0" alias inv_xm1014 "invFighterShotgun;aimfirstpoint 0" alias inv_m3 "invFighterShotgun;aimfirstpoint 0" alias inv_mp5 "invFighterMp5;aimfirstpoint 0" alias inv_tmp "invFighterMp5;aimfirstpoint 0" alias inv_p90 "invFighterMp5;aimfirstpoint 0" alias inv_mac10 "invFighterMp5;aimfirstpoint 0" alias inv_ump45 "invFighterMp5;aimfirstpoint 0" alias inv_ak47 "invFighterAk;aimfirstpoint 0" alias inv_sg552 "invFighterSig;aimfirstpoint 0" alias inv_m4a1 "invFighterM4a1;aimfirstpoint 1" alias inv_galil "invFighterM4a1;aimfirstpoint 0" alias inv_famas "invFighterM4a1;aimfirstpoint 0" alias inv_aug "invFighterAug;aimfirstpoint 1" alias inv_scout "invFighterScout;aimfirstpoint 1" alias inv_awp "invFighterAwp;aimfirstpoint 1" alias inv_g3sg1 "invFighterScout;aimfirstpoint 1" alias inv_sg550 "invFighterScout;aimfirstpoint 1" alias inv_m249 "invFighterPara;aimfirstpoint 0" alias inv_knife "invFighterMp5;aimfirstpoint 0" alias inv_tactical "invFighterMp5;aimfirstpoint 0" alias inv_flashbang " " alias inv_hegrenade " " alias inv_smokegrenade " " alias inv_c4 " " // automatic burst settings // usage: setburst // flags are: 1=duck 2=no_aim 4=stop 8=zoom 16=ground 32=use setburst ak47 1 10 1 0 0.05 0 setburst ak47 2 20 0.25 0.35 0.05 0 setburst ak47 3 50 0.15 0.45 0.05 0 setburst ak47 4 999 0.07 0.4 0.05 52 setburst aug 1 30 1 0 0.05 0 setburst aug 2 60 0.25 0.35 0.05 0 setburst aug 3 110 0.15 0.45 0.05 0 setburst aug 4 999 0.05 0.43 0.2 8 setburst awp 1 3 1 0 0.02 0 setburst awp 2 5 1 0 0.04 16 setburst awp 3 999 1 0 0.45 28 setburst c4 1 999 1 0 0 2 setburst deagle 1 999 0.01 0.01 0.02 0 setburst elite 1 15 0.01 0.01 0.02 0 setburst elite 2 999 0.07 0.15 0.05 0 setburst fiveseven 1 999 0.01 0.01 0.02 0 setburst flashbang 1 999 1 0 0 2 setburst g3sg1 1 3 1 0 0.02 0 setburst g3sg1 2 5 1 0 0.02 16 setburst g3sg1 3 120 1 0 0.05 60 setburst g3sg1 4 999 0.05 0.4 0.05 60 setburst glock18 1 999 0.01 0.01 0.02 0 setburst hegrenade 1 999 1 0 0 2 setburst knife 1 3 1 0 0 0 setburst knife 2 999 1 0 0.1 2 setburst m249 1 45 1 0 0.05 0 setburst m249 2 999 0.05 0.5 0.05 0 setburst m3 1 999 1 0 0.2 0 setburst m4a1 1 10 1 0 0.05 0 setburst m4a1 2 20 0.25 0.35 0.05 0 setburst m4a1 3 80 0.15 0.45 0.05 0 setburst m4a1 4 999 0.07 0.4 0.05 0 setburst mac10 1 40 1 0 0.05 0 setburst mac10 2 120 0.35 0.25 0.04 0 setburst mac10 3 999 0.11 0.25 0.05 0 setburst mp5 1 40 1 0 0.05 0 setburst mp5 2 120 0.45 0.25 0.05 0 setburst mp5 3 999 0.11 0.25 0.05 0 setburst p228 1 999 0.01 0.01 0.02 0 setburst p90 1 20 1 0 0.05 0 setburst p90 2 120 0.1 0.25 0.05 0 setburst p90 3 999 0.11 0.25 0.05 0 setburst scout 1 3 1 0 0.02 0 setburst scout 2 5 1 0 0.04 16 setburst scout 3 999 1 0 0.45 28 setburst sg550 1 3 1 0 0.02 0 setburst sg550 2 30 1 0 0.04 16 setburst sg550 3 999 0.3 0.1 0.05 60 setburst sg552 1 30 1 0 0.05 0 setburst sg552 2 60 0.25 0.35 0.05 0 setburst sg552 3 110 0.15 0.45 0.05 8 setburst sg552 4 999 0.05 0.43 0.2 8 setburst smokegrenade 1 999 1 0 0 2 setburst tmp 1 20 1 0 0 0 setburst tmp 2 100 0.3 0.3 0.02 0 setburst tmp 3 999 0.1 0.3 0.05 0 setburst ump45 1 40 1 0 0.05 0 setburst ump45 2 120 0.45 0.25 0.05 0 setburst ump45 3 999 0.11 0.25 0.05 0 setburst usp 1 999 0.01 0.01 0.02 0 setburst xm1014 1 999 1 0 0.2 0 // ============================================================= // AIMBOT // ============================================================= // syntax of avadd : // first param -> 0=stand, 1=duck // second param -> height // third param -> forward // last param -> right //alias HeadBunnySD "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" //alias HeadBunny "modelaim 0;avclear;HeadBunnySD;init aim HeadBunny;txt *** Aiming: HEADSHOT DELUXE (bunny771) ***" //alias HeartBunny "modelaim 0;avclear;avadd 0 10 5 0;avadd 1 15 0 0;HeadBunnySD;init aim HeartBunny ;txt *** Aiming: aim for HEART (bunny771) ***" //alias StomachBunny "modelaim 0;avclear;avadd 0 0 0 0;avadd 1 7 -5 0;HeadBunnySD;init aim StomachBunny;txt *** Aiming: aim for STOMACH (bunny771) ***" //alias TestieBunny "modelaim 0;avclear;avadd 0 -7.5 0 0;avadd 1 2 -15 -6;HeadBunnySD;init aim TestieBunny ;txt *** Aiming: aim for TESTIES (bunny771) ***" //alias NewAimHead "init aim NewAimHead;avclear; avadd 0 20.7 8.01 3.6 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5; avadd 1 22.4 6.01 3.6 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5" //NewAimHead alias DS_head "modelaim 0;init aim DS_head; avclear;avadd 0 20 10 -2; avadd 1 22 4 -4;txt AimVec Loaded: DarkSypher Head" alias DS_head2 "modelaim 0;init aim DS_head2; avclear;avadd 0 23 11 -2; avadd 1 25 4 -4;txt AimVec Loaded: DarkSypher Head 2" alias DS_Neck "modelaim 0;init aim DS_Neck; avclear;avadd 0 16 9 -2; avadd 1 16 2 -4;txt AimVec Loaded: DarkSypher Neck" alias DS_Chest "modelaim 0;init aim DS_Chest; avclear;avadd 0 9 4 -2; avadd 1 10 -5 2;txt AimVec Loaded: DarkSypher Chest" alias DS_Stomach "modelaim 0;init aim DS_Stomach;avclear;avadd 0 2 0 -3; avadd 1 7 -9 1;txt AimVec Loaded: DarkSypher Stomach" alias DS_Nuts "modelaim 0;init aim DS_Nuts; avclear;avadd 0 -6 1 0; avadd 1 2 -9 0;txt AimVec Loaded: DarkSypher Nuts" DS_head alias mdl0 "modelaim 1;mdl first 0;init aim mdl0" alias mdl1 "modelaim 1;mdl first 1;init aim mdl1" alias mdl2 "modelaim 1;mdl first 2;init aim mdl2" // randomized aiming alias humaim0 "randmax 0; init aimr humaim0;alias humaim humaim1; txt *** Randomized aiming turned OFF ***" alias humaim1 "randmax 5; init aimr humaim1;alias humaim humaim0; txt *** Randomized aiming turned ON ***" humaim0 // smooth aiming alias smooth0 "smooth 0; init aims smooth0;alias smooth_t smooth1; txt *** Smooth aiming turned OFF ***" alias smooth1 "smooth 4; init aims smooth1;alias smooth_t smooth0; txt *** Smooth aiming turned ON ***" smooth0 // xqz2 style alias +justaim "aim 1;lock 1" alias -justaim "aim 0;lock 0" alias +doaim "aim 1" alias -doaim "aim 0" // temporary aim thru wall alias +thru "aimthru 1" alias -thru "aimthru 0" // hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0" // use this aiming method with a small fov to get around aimbot detection alias +csgaim "aim 1;later 0.01 #+attack;later 0.01 aim 0" alias -csgaim "later 0.01 #-attack" name - f a u l l z - rage - clear echo "x RAGE CFG BY FAULLZ x